Dissembler part 1: Masks On
Controls:
- Move Mouse around the screen to aim your shots
- W - Forward
- S - Backwards
- D - Right
- A - Left
- Space - Shoot
- Left Click - Change Character Colour to Pink
- Right Click - Change Character Colour to Blue
Goals:
- Protect the Glowing Brain in the middle of the screen from the incoming enemies
- Make sure the Glowing Brain health doesn't hit zero
- Survive until the timer hits zero
Note: You can only destroy enemies of a curtain colour if your character is that same colour.
The Games Concept: My game represents our character Lux, interacting with different groups of friends and other students at school after class ended. Lux's behavior varies in femininity or masculinity based on social interactions, reflecting an unresolved identity. Lux's goal is to keep their mental sanity during these interactions.
Fonts Used:
- https://www.1001fonts.com/retrobyte-font.html - Used for the Menus and UI
Music Used:
- https://assetstore.unity.com/packages/audio/music/numb-ambient-music-pack-360068... - The sound pack used for all the background music
Sound Effects Used:
- https://freesound.org/s/519005/ - Used for the Shooting Sound
- https://freesound.org/s/433839/ - Used for the Enemy Death Sound
| Updated | 12 days ago |
| Published | 17 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Dipigcookie |
| Genre | Action |
| Made with | Unity |
| Tags | 2D, No AI, Shoot 'Em Up, Top-Down, Transgender |
| Content | No generative AI was used |

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